Play as a young scientist faced with scientific challenges across multiple oceanic ecosystems. Made in partnership with Harvard and the Penn Center for Learning Analytics. Funding provided by NSF.

Gameplay screenshot of Wake

Gameplay screenshot of Wake

My Contributions

  • Designed pivotal story and level layout elements of the game’s introductory sequence
  • Brought gameplay mechanics to life in Unity, implementing the game’s Shop UI, and expanding upon systems in the game’s Experiment Tanks
  • Used in-house scripting language to bring the work of writers, designers, and developers together to implement Aqualab’s quests
  • QA Testing using Trello and other in-house logging tools

Games for Change 2024 | Best in Enviormental Impact

Preview of the G4C Awards Overview

Preview of the G4C Awards Overview

Field Day Learning Games recently recieved some recognition at the 2024 Games for Change Awards! Wake was nominated for a Silver award in the category Best in Enviormental Impact. Their other entry (developed by some good friends of mine across the office) Headlines and High Water won a Gold awards for Best in Civics. You can find both titles in the awards overview at festival.gamesforchange.org.


Learn More About Wake