Play as a young scientist faced with scientific challenges across multiple oceanic ecosystems. Made in partnership with Harvard and the Penn Center for Learning Analytics. Funding provided by NSF.
My Contributions
- Designed pivotal story and level layout elements of the game’s introductory sequence
- Brought gameplay mechanics to life in Unity, implementing the game’s Shop UI, and expanding upon systems in the game’s Experiment Tanks
- Used in-house scripting language to bring the work of writers, designers, and developers together to implement Aqualab’s quests
- QA Testing using Trello and other in-house logging tools
Games for Change 2024 | Best in Enviormental Impact
Field Day Learning Games recently recieved some recognition at the 2024 Games for Change Awards! Wake was nominated for a Silver award in the category Best in Enviormental Impact. Their other entry (developed by some good friends of mine across the office) Headlines and High Water won a Gold awards for Best in Civics. You can find both titles in the awards overview at festival.gamesforchange.org.